Systems

Scritchy Scratchy Tickets and Catalogs

A ticket is a scratch card you buy in a catalogue; its panel lists symbol chances, payouts and a hardness value. Card level raises every payout by 1.3 per level, and luck level shifts which tickets are worth buying. The game has four standard catalogues plus a secret one with three tickets, unlocked by clearing all nine challenges.

Prices and panel values come from official Steam screenshots and store data checked on 8 Nov 2026; odds behaviour is described by community analysis. Gold and blue star meaning is not confirmed by the sources read.

Ticket panel with symbol odds and payouts

At a glance

Catalogue 1 tickets
Two Win $10, Mini Scratch $100, Apple Tree $2,000, Quick Cash $10,000, Lucky Cat $300,000
Catalogue 2 example
Sand Dollars, $50.0M
Card level
+1 level multiplies all payouts by 1.3
First risky ticket
Apple Tree below luck level 2
Secret catalogue
Three tickets after all nine challenges

How tickets, plates and catalogues relate

You buy a ticket, place it on a plate and scratch it. Each catalogue is a tier of tickets: Catalogue 1 starts at $10, while later catalogues use larger currencies and stakes.

Moving to the next catalogue is a run milestone. The secret catalogue is separate: it appears only after the nine Challenge Update runs are complete.

Official screenshot of a ticket detail panel with odds and payouts

Reading the panel: chance, payout, hardness

Read each symbol row as a pair: the chance of it appearing and the amount it pays. Mini Scratch, for example, shows rows such as 70% at $1,000 and 0.1% at a much larger value, so the headline payout is not the average result.

Hardness affects how much scratching a ticket needs. A hard ticket is not automatically bad, but it slows a run, which matters in timed challenges.

Row typeWhat it tells youWhat to compare
Symbol chanceProbability of that symbol appearingChance against payout
PayoutAmount paid for the symbol resultExpected value, not top prize
HardnessScratch effort for the ticketTime cost in challenges
Card levelPayout multiplier, 1.3 per levelUpgrade cost against gain

Levels, luck and the first losing ticket

Card level multiplies every payout, so a cheap ticket at a high level can beat an expensive one at level 1. Luck level changes the odds themselves; community analysis places Apple Tree as the first ticket that can lose money below luck 2.

Upgrade prices shown in guides conflict with an official screenshot ($200 luck versus $2,500 at Lv4), so treat any listed price as a snapshot and check the live panel.

Quick answers

What do gold and blue stars mean?
The sources checked do not define them. The panel values that are confirmed are symbol chance, payout, hardness, card level and luck level.
When should I move to the next catalogue?
When the current catalogue no longer produces a reliable profit and you can afford the first tickets of the next one. The secret catalogue instead requires all nine challenges.

Facts checked: 2026-11-07