Systems
Scritchy Scratchy Tickets and Catalogs
A ticket is a scratch card you buy in a catalogue; its panel lists symbol chances, payouts and a hardness value. Card level raises every payout by 1.3 per level, and luck level shifts which tickets are worth buying. The game has four standard catalogues plus a secret one with three tickets, unlocked by clearing all nine challenges.
Prices and panel values come from official Steam screenshots and store data checked on 8 Nov 2026; odds behaviour is described by community analysis. Gold and blue star meaning is not confirmed by the sources read.

At a glance
- Catalogue 1 tickets
- Two Win $10, Mini Scratch $100, Apple Tree $2,000, Quick Cash $10,000, Lucky Cat $300,000
- Catalogue 2 example
- Sand Dollars, $50.0M
- Card level
- +1 level multiplies all payouts by 1.3
- First risky ticket
- Apple Tree below luck level 2
- Secret catalogue
- Three tickets after all nine challenges
How tickets, plates and catalogues relate
You buy a ticket, place it on a plate and scratch it. Each catalogue is a tier of tickets: Catalogue 1 starts at $10, while later catalogues use larger currencies and stakes.
Moving to the next catalogue is a run milestone. The secret catalogue is separate: it appears only after the nine Challenge Update runs are complete.

Reading the panel: chance, payout, hardness
Read each symbol row as a pair: the chance of it appearing and the amount it pays. Mini Scratch, for example, shows rows such as 70% at $1,000 and 0.1% at a much larger value, so the headline payout is not the average result.
Hardness affects how much scratching a ticket needs. A hard ticket is not automatically bad, but it slows a run, which matters in timed challenges.
| Row type | What it tells you | What to compare |
|---|---|---|
| Symbol chance | Probability of that symbol appearing | Chance against payout |
| Payout | Amount paid for the symbol result | Expected value, not top prize |
| Hardness | Scratch effort for the ticket | Time cost in challenges |
| Card level | Payout multiplier, 1.3 per level | Upgrade cost against gain |
Levels, luck and the first losing ticket
Card level multiplies every payout, so a cheap ticket at a high level can beat an expensive one at level 1. Luck level changes the odds themselves; community analysis places Apple Tree as the first ticket that can lose money below luck 2.
Upgrade prices shown in guides conflict with an official screenshot ($200 luck versus $2,500 at Lv4), so treat any listed price as a snapshot and check the live panel.
Quick answers
- What do gold and blue stars mean?
- The sources checked do not define them. The panel values that are confirmed are symbol chance, payout, hardness, card level and luck level.
- When should I move to the next catalogue?
- When the current catalogue no longer produces a reliable profit and you can afford the first tickets of the next one. The secret catalogue instead requires all nine challenges.
Facts checked: 2026-11-07